Design Technology (group 4)

Technology emerged before science, and materials were used to produce useful and decorative artifacts long before there was an understanding of why materials had different properties that could be used for different purposes. In the modern world the reverse is the case, and designers need to have an understanding of the possibilities offered by science to realize the full potential of what they can design in terms of new technologies, products and systems.

Design is the link between innovation and creativity, taking thoughts and exploring the possibilities and constraints associated with products or systems, allowing them to redefine and manage the generation of further thought through prototyping, experimentation and adaptation. It is human-centred and focuses on the needs, wants and limitations of the end user. Designing requires an individual to be imaginative and creative, while having a substantial knowledge base of important factors that will aid or constrain the process. Decision-making needs to be supported by adequate and appropriate research and investigation. Designers must think “out of the box” to develop innovative solutions, while thinking “in the box” to conform to requirements set by clients or research.

Aims
  • 1.A sense of curiosity as you acquire the skills necessary for independent and lifelong learning and action through inquiry into the technological world around you.
  • Initiative in applying thinking skills critically and creatively to identify and resolve complex social and technological problems through reasoned ethical decision-making.
  • An ability to understand and express ideas confidently and creatively using a variety of communication techniques through collaboration with others.

 

Syllabus and Assessment

Paper 1 (60%)

  • Human factors and ergonomics 
  • Resource management and sustainable production 
  • Modelling
  • Final Production
  • Innovation and Design
  • Classic design 

Internal Assessment Task (40%)

At SL, the design project requires students to identify a problem and develop a solution. It is assessed against four common criteria: 

  • Analysis of a design opportunity
  • Conceptual design
  • Development of a detailed design
  • Testing and evaluation

 

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